The 16 specialized blocks that make up any page.
Addons#
An addon is a semantic block inside a page: it has its own schema, editing panel, and contributes to the exported JSON. Most addons are singletons (1 per page). The exceptions are richDoc and remote-config.
Each addon below has its own reference page. The links take you there.
Attributes & Skills#
Everything involving stats and abilities.
attributeDefinitions
The canonical list of attributes (HP, ATK, DEF...) that other pages reference.
attributeProfile
Concrete attribute values for a character or item.
attributeModifiers
Buffs/debuffs that alter attributes (+10 ATK, -5 HP/s for 6s).
skills
Active/passive abilities with costs, cooldowns, and effects referencing Modifiers.
Progression#
xpBalance
XP curve per level with presets and formulas. (coming soon)
progressionTable
Per-level value table with columns (price, damage, capacity...). (coming soon)
Economy#
currency
Defines a game currency (gold, gem, XP). (coming soon)
currencyExchange
Exchange house between two currencies with a configurable rate. (coming soon)
economyLink
Buy, sell, and unlock prices for an item. (coming soon)
Items & Production#
inventory
Inventory parameters: stack, weight, category, durability. (coming soon)
production
Passive production or recipe (ingredients → output). (coming soon)
craftTable
Production table that aggregates recipes. (coming soon)
Data & Variables#
dataSchema
Free-form fields (key-value) attached to the page. (coming soon)
globalVariable
Global modifier: % sale discount, x2 XP during events. (coming soon)
fieldLibrary
Reusable names/keys shared across pages. (coming soon)